Bbeol Arcade

BBEOL ARCADE / DEV NOTES & PATCH LOG

Bbeol Arcade updates and patch notes

Changes to game controls, layouts and guides, with earlier Number Pop version history below.

2026-10-18 · Mobile controls and play guides

More reliable leaderboards

Weekly best records now retain the correct nickname and achievement order, and personal ranks remain available beyond the displayed leaders. Make Ten, Hexa Tap and Candy Pop preserve the first official Daily result during simultaneous submissions. Fast mode and period switching rejects stale responses, and failed requests are distinguished from empty boards.

Round feedback and one next goal

All five games now show one strength and one next goal based on the completed round: connection length in Number Pop, rectangle size or sprint time in Make Ten, current-stage clears in Hexa Tap, cascades or popped candy in Candy Pop, and mode-specific rings, distance, landing error or completion in Paper Flight. Empty rounds show a factual record check and a first-success goal. Available in Korean, English and Japanese.

First-visit navigation

Game instructions are now directly available on start screens. Compact layouts keep Hexa Tap and Candy Pop start buttons fully visible at 320×568. Make Ten separates leaving from continuing in its return confirmation. Paper Flight uses consistent start/return labels and clearly separates viewing results from continuing a crashed flight with an item.

Consistent game controls

Number Pop, Make Ten, Hexa Tap and Candy Pop now put Start game or Continue saved game first, with mode choices and optional records, sharing and looks in disclosures. Results prioritize Play again and Start screen. Number Pop starts directly with saved settings. Next-stage and next-match actions retain their distinct meaning.

Placement previews and flight feedback

Hexa Tap previews merge order, cleared chips and chains. On touch, tap an empty cell to preview and tap again to place; dragging still works. Paper Flight explains observed stalls, hazard zones or low launch efficiency. Retry same course is the primary result action, with records and sharing collapsed.

Number Pop

Separated the board and HUD on short landscape screens. Score previews distinguish base points from bonuses, and result notices show the points actually earned.

Make Ten

Fixed excessive board shrinking on small screens and overlapping hint and sum controls in landscape.

Hexa Tap

Adjusted the board, tray and HUD on small portrait screens, improved landscape access to Undo and clarified the resume notice.

Candy Pop

Fixed hinted candies disappearing. Improved landscape and compact result/retry layouts, added arrow-key, Enter, Space and Escape controls and screen-reader labels, and blocked input after time expires. Help now explains that switching tabs does not pause the timer.

Game guides

Aligned mode, score and record explanations with all five games. Paper Flight retries now preserve the course, launch angle and power. Start a new course from mode selection.

Shop and rankings

Corrected rewards to a total daily cap of 200 coins and 50 per game, and explained cosmetics versus consumables. Ranking failures show an error, and older requests cannot overwrite a newer date or mode selection.

Site navigation

Aligned published-game lists and guides in Korean, English and Japanese. Ranking screens, which may contain no entries, no longer load the advertising script.

📜 Number Pop Official Changelog

v0.9.10 Come-back nudges
A line with yesterday's result in the lobby, a playful warning when your streak is about to break, a home screen half the size, and a new favicon
v0.9.9 Newcomer tips & sharing
Daily Challenge suggestion on your first results, optional next-number preview for Popbot Duel (turn it on in settings), progress no longer overwritten across tabs, series score on the mobile scoreboard
v0.9.8 Best of 3 & weekly board
Popbot Duel best-of-three series with per-opponent win streaks, a personality for each Popbot (lines and faces, same skill), and a This week (Mon–Sun) total tab for the Daily Challenge leaderboard
v0.9.7 Rewards & Customize
A title for every achievement and cosmetics for 16 (4 tile flavors, 4 pop effects, 4 Popbot outfits, 4 backgrounds), a Customize menu on the home screen, title and outfit on the share card (gameplay unchanged), Popcorn-burst medal card on the result screen for each unlock (one at a time, tap to skip, reduced-motion friendly) and a home-screen achievement card with a progress bar and next goal
v0.9.6 Daily leaderboard
Optional Daily Challenge leaderboard with just a nickname (no sign-in), server-side replay verification, top 50 shown, delete your own records anytime
v0.9.5 Achievements & speed
17 achievements (scores, combos, Popbot wins, Daily Challenge, streaks) and about 70% lighter home-screen images for faster first loads
v0.9 Install & offline
Install to your home screen like an app (localized name and icon), play without a connection after your first visit, new releases replace the cache automatically
v0.8 Daily Challenge
New Daily Challenge: the same board for everyone each day, 20 links without hints (30 to 80 points per link), daily streaks and a lobby card; records stay on your device
v0.7.1 Popbot Duel boost
Length scoring (30 / 50 / 80) in duels, +10 speed bonus within 3 s, double-points catch-up turn when 100+ behind, targets 400 / 700 / 1500, bots retuned
v0.7 Balance & Screen
Skill-based time rewards, arcade scoring (30 points per 3-tile link and up), combo redesign, Popbot retune, cleaner HUD, complete trilingual text
v0.6 Major Overhaul
Real 3D popcorn tile UI 2nd evolution, percussive arcade BGM, Popcorn Fever (8s 2x score + continuous auto-hint) reward overhaul
v0.5 Balance Patch
Emergency fix for infinite loop: tier-based decay formula (0.3s→0.14s), 150s cumulative bonus cap, and Last Rush animation
v0.4.5 Dev Tools
Internal automated test bot (1x/2x/5x) deployed and infinite timer regeneration vulnerability identified
v0.4 Features
PopBot Duel turn limits (15s, 10s, 8.5s) and shareable result card image generation
v0.1 Official Launch
Number Pop global release (6x8 grid, 90s Score Challenge & PopBot Duel, trilingual support)

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